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Ragnar_Lookdev_01

  • Writer: jaewon Rim
    jaewon Rim
  • Dec 10, 2021
  • 1 min read

Updated: Oct 31, 2022

My first Lookdev was disaster. I was not sure where to put textures and first time applying SSS for the skin. And lighting was aweful. And I figured the Diffuse map did not have enough detail so the skin looks super plasticy


On second Attempt, I put more detail on diffuse and fixed pose and lighting. It looked lot more better after put pose and better lighting.


On Third Attempt, I fixed Camera, and desaturate the tone. and started working on eyes




This week, by looking at lookdev I found that it needs more detail on zbrush step and fix some shape here and there for better looking in the scene. Also, added lot more detail.

Around the eyes I put waterline and started working on roughness map.





 
 
 

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